Valewalker:
Name | Timer | lvl1 | lvl2 | lvl3 | lvl4 | lvl5 | Level | + | - | Description |
---|---|---|---|---|---|---|---|---|---|---|
Augmented Strength | P | 1 | 3 | 6 | 10 | 14 | Increases your character's Strength by 6 per level. | |||
Augmented Dexterity | P | 1 | 3 | 6 | 10 | 14 | Increases your character's Dexterity by 6 per level. | |||
Augmented Constitution | P | 1 | 3 | 6 | 10 | 14 | Increases your character's Constitution by 6 per level. | |||
Augmented Quickness | P | 1 | 3 | 6 | 10 | 14 | Increases your character's Quickness by 6 per level. | |||
Augmented Acuity | P | 1 | 3 | 6 | 10 | 14 | Increase your class's casting stat by 6 per level. Theurgist, Wizard, Sorcerer, Cabalist, Eldritch, Mentalist, Enchanter, Champion, Ranger, Nightshade: Intelligence. Skald, Bard, Minstrel: Charisma. Druid, Warden: Empathy. Cleric, Paladin, Friar, Thane, Spiritmaster, Runemaster, Healer, Shaman, Hunter: Piety. | |||
Long Wind | P | 1 | 3 | 6 | 10 | 14 | Your character can sprint for a longer period of time than normal. | |||
Tireless | P | 1 | 3 | 6 | 10 | 14 | Your character regenerates endurance in combat. | |||
Regeneration | P | 1 | 3 | 6 | 10 | 14 | Your hit points regenerate faster than normal. | |||
Serenity | P | 1 | 3 | 6 | 10 | 14 | Your spell points regenerate faster than normal. | |||
Toughness | P | 1 | 3 | 6 | 10 | 14 | Increases maximum hit points by 3% per level of this ability. | |||
Mastery of Water | P | 1 | 3 | 6 | 10 | 14 | Increases swim speed by 3% per level of this ability. | |||
Avoidance of Magic | P | 1 | 3 | 6 | 10 | 14 | Increases resistance to all damage types of magic by 3% per level of this ability. | |||
Lifter | P | 1 | 3 | 6 | 10 | 14 | 20% additional maximum carrying capacity per level. | |||
Veil Recovery | P | 1 | 3 | 6 | 10 | 14 | Reduces duration of resurrection sickness by 10% per level. | |||
Dodger | P | 1 | 3 | 6 | 10 | 14 | Increases chance to evade by 3% per level. | |||
Mastery of Parrying | P | 1 | 3 | 6 | 10 | 14 | Increases chance to parry by 3% per level. | |||
Mastery of Pain | P | 1 | 3 | 6 | 10 | 14 | Increases chance to critical with melee attacks by 5% per level. | |||
Mastery of Arms | P | 1 | 3 | 6 | 10 | 14 | Additional 3% per level attack speed with melee weapons. Please note that the minimum allowed combat attack timer is 1.5 seconds ' this ability will not allow you to go below this hard cap. It will, however, reduce the attack speed of slower weapons, which do more damage per hit. | |||
Wild Power | P | 1 | 3 | 6 | 10 | 14 | Increases your spell damage by increasing your spell's chance to do critical damage by 5% chance per level of this ability. Spells affected are direct damage and bolts. | |||
Wild Arcana | P | 1 | 3 | 6 | 10 | 14 | "Grants 5% chance per level to critical with duration-based attack spells like dots, debuffs, etc. Please note that ""binary"" effects like root, stun, and mesmerize are either on or off, and as such are not affected by this ability." | |||
First Aid | 15" | 3 | 6 | 10 | 0 | 0 | Self heal that heals a set amount of hit points per level gained in the ability. This value increases with the character's level. At level 50, it heals approximately 300 hit points per level. It cannot be used in combat. | |||
Hail of Blows | 15" | 3 | 6 | 10 | 0 | 0 | 5% per level boosted attack speed for 60 seconds. This ability is currently affected by the haste cap, and thus has less benefit on faster weapons. | |||
Second Wind | 15" | 10 | 0 | 0 | 0 | 0 | Completely restores your character's endurance. | |||
Ignore Pain | 30" | 14 | 0 | 0 | 0 | 0 | Self heal that heals 100% of the user's health, and can be used in combat. | |||
Rain of Fire | 15" | 3 | 6 | 10 | 0 | 0 | Adds a 10% per level heat damage-add to non-magical attacks. | |||
Rain of Ice | 15" | 3 | 6 | 10 | 0 | 0 | Adds a 10% per level cold damage-add to non-magical attacks. | |||
Rain of Annihilation | 15" | 3 | 6 | 10 | 0 | 0 | Adds a 10% per level spirit damage-add to non-magical attacks. | |||
The Empty Mind | 30" | 6 | 10 | 14 | 0 | 0 | 5% per level boost to all magic resistances for 60 seconds. | |||
Mystic Crystal Lore | 5" | 3 | 6 | 10 | 0 | 0 | Self-only boost to power, not usable in combat. | |||
Raging Power | 30" | 10 | 0 | 0 | 0 | 0 | Full power heal, usable in combat. | |||
Purge | 30" | 10 | 0 | 0 | 0 | 0 | Dispel all negative spell effects from your character, such as rez sickness, DOTs, poisons, mesmerization, stun, etc. | |||
Defender of the Vale | 30" | 10 | 0 | 0 | 0 | 0 | Group-targetted hit point buffer that absorbs 50% damage for up to 500 hit points. | |||
Name | Timer | lvl1 | lvl2 | lvl3 | lvl4 | lvl5 | Level | + | - | Description |
Please report bug to Ploangel@uthexa.fr